Techniques and Applications for Mobile Commerce.

Mobile Commerce (M-Commerce) comprises applications and services that are accessible from Internet-enabled mobile devices. It involves new technologies, services, and business models. While it is different from traditional e-Commerce it can also be seen as an extension of e-Commerce in the sense tha...

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Bibliographic Details
Online Access: Full text (MCPHS users only)
Main Author: Branki, Cherif
Other Authors: Cross, B., Díaz, G.
Format: Electronic eBook
Language:English
Published: Amsterdam : IOS Press, 2008
Subjects:
Local Note:ProQuest Ebook Central
Table of Contents:
  • Title page; Preface; Contents; Invited Talks; Architectural Decisions in e-Services Design; The Mobile Payment Paradox
  • Current Research Issues on Yesterday's Future Payment Instrument; Part I. Wireless Technologies for the Extended Enterprise: Current State and Future Developments; Surveying Users' Opinions and Trends Towards Mobile Payment Issues; Segmentation-Based Caching for Mobile Auctions; The Vehicle Routing Problem with Real-Time Travel Times; Synthetic Textures for 3D Urban Models in Pededstrian Navigation; Product-Centered Mobile Reasoning Support for Physical Shopping Situations.
  • A Service Oriented Loosely Coupled GUI Framework in the Mobile ContextUsing Resource Management Games for Mobile Phones to Teach Social Behaviour; Part II. E-Service Environments: Aspect-Oriented Techniques and Mobile Devices; E-Services: Paving the Way for Mobile Clients; Enhancing the Expressivity of PADL for Specifying Web Services Architectures; Applying Usability Patterns in e-Commerce Applications; Adaptin.