CryENGINE game programming with C++, C♯, and Lua /

This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games. This book is intended for developers lookin...

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Bibliographic Details
Online Access: Full text (MCPHS users only)
Main Author: Lundgren, Filip
Other Authors: Pearce-Authers, Ruan
Format: Electronic eBook
Language:English
Published: Birmingham : Packt Publishing, 2013
Series:Community experience distilled
Subjects:
Local Note:ProQuest Ebook Central