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1
Tap, click, read : growing readers in a world of screens
First edition.Published 2015Full text (MCPHS users only)
Electronic eBook -
2
Digital games : a context for cognitive development
Published 2013Full text (MCPHS users only)
Electronic eBook -
3
Learning by playing : video gaming in education
Published 2014Table of Contents: “…Games in a digital age: supporting a new ecology of learning / Michael H. Levine, Lori Takeuchi, and Sarah E. Vaala.…”
Full text (MCPHS users only)
Electronic eBook