Game localization : translating for the global digital entertainment industry /
Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as addressing the practical needs of the industry to facilitate translator and localizer training, this book seeks to conceptualize game localiz...
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Full text (MCPHS users only) |
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Other Authors: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Amsterdam :
John Benjamins Publishing Company,
2013
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Series: | Benjamins translation library ;
v. 106. |
Subjects: | |
Local Note: | ProQuest Ebook Central |