The republic of games : textual culture between old books and new media /
"The Republic of Games examines the fate of the models of print culture in an age of digitization. Drawing on methods from social-text analysis, platform studies, and game studies, the book examines the digital practice of imbricating game mechanics into other kinds of activities and the effect...
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Main Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Montreal :
McGill-Queen's University Press,
2018
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Subjects: | |
Local Note: | ProQuest Ebook Central |